Dear Player — Inkflow Boat is a small, single-player puzzle game. This page explains, plainly, what we do and don't do with your information. There's no account to create and nothing here is sold to anyone.
Inkflow Boat saves your game state — level progress, star ratings, Stardust and Moon Gold balances, unlocked and equipped cosmetics, and your audio/notification preferences — in a single file on your own device. This never leaves your phone; we have no server, and no one at our studio can see it.
| We store locally | We do not collect |
|---|---|
| Level progress & star ratings | Your name, email, or phone number |
| In-game currency balances | Contacts, photos, or precise location |
| Unlocked / equipped cosmetics | Anything sold or handed to a data broker |
| Sound, music & notification toggles | Device MAC address not possible on iOS |
Separately, our advertising partner (Google AdMob) collects some device and diagnostic data of its own to show and measure ads — that data goes to Google, not to us, and is covered in Section 4 below.
Your save file lives in the app's private storage area on your device, the same sandboxed space every iOS app gets. It is never uploaded, synced, or transmitted anywhere by us. Deleting Inkflow Boat deletes this data with it — there's no copy sitting on a server to also clean up.
Any in-app purchase — Moon Gold, cosmetic bundles, and the like — is processed entirely by Apple through the App Store and StoreKit. We receive confirmation that a purchase succeeded; we never see or store your card details, billing address, or Apple ID. Apple's own privacy policy governs that part of the transaction.
Inkflow Boat shows optional, rewarded ads through Google AdMob. You'll see a "watch ad" option in a couple of places — for unlimited ink on the level you're playing, or for bonus Stardust to spend on boat skins in the shop (up to 7 times per day). Neither is required: every level can be finished, and Stardust can be earned, without ever watching an ad.
To serve and measure these ads, Google's AdMob SDK collects some data on its own behalf, separately from the local save data described in Section 1:
| Collected by Google AdMob | What it's for |
|---|---|
| Advertising identifier & other device IDs | Matching and measuring ads |
| Coarse (city-level) location | General ad relevance |
| Crash, performance & other diagnostic data | Keeping the ad SDK itself running correctly |
| Other ad-related usage data | Measuring how ads are viewed/interacted with |
This data is collected and processed by Google, under Google's own privacy policy — we don't receive, see, or store it ourselves. Before any of it happens, iOS will ask you directly for App Tracking Transparency permission; declining is always an option, and ads will still show, just without personalization. Players in the EU, UK, and Switzerland will additionally see a consent choice for personalized vs. non-personalized ads before any ad loads. You can review or change your tracking choice at any time in your device's Settings → Privacy & Security → Tracking.
Inkflow Boat is a general-audience game and is not directed at children under 13. We don't knowingly collect personal information from children. Since no account or personal information is collected from any player, there is nothing tied to a child's identity to begin with.
If this policy changes — for instance, when ads or new features are switched on — we'll update the effective date below and post the revised version at this same address. Meaningful changes will also be noted in the app's update notes.
Questions about this policy or your data are welcome any time.